Myriaskene
The scene ends.
The world has a story to keep.
Myriaskene explores how people could follow and share events in persistent simulated worlds. It is a direction for experiences that reach beyond a single viewing session.
Development direction · No public world service
Who it is for
For players, creators and observers interested in worlds with continuing stories.
Have a task in mind?
Tell us what you need to achieve and what you already have. Start with a description, without private files or credentials.
Availability, examples and technical limits
Myriaskene
A way to follow a world
beyond one session.
Myriaskene explores how players, creators and observers could watch and share events in persistent simulated worlds. The aim is to keep a world's story accessible beyond a single viewing session.
Development direction. No public product.
What remains unresolved
The public product and its streaming experience are still being defined. Rendered footage alone would not establish persistent world state, a functioning economy or live agent activity. No public world service is available here.